Please note that this guide is a work in progress. To help you through this adventure we're crafted a full guide to walk you through every step of the way, so no matter where you get stuck, you'll be able to find the way out. More boss and dungeon solutions for Oceanhorn 2: Knights of the Lost Realm. Other than that highly recommend first one can't speak for second. In our third part of our Oceanhorn 2 walkthrough we're going all over the world, from Sernoa Station to White City, and then on a boat off to L'Istrait, and deep into a jungle on a heated chase. Too many people came here complaining about a game they never played. In this guide we're going to go over some of the basic mechanics you need to know to play Oceanhorn 2, and then below you'll find links to all ten parts of our full Oceanhorn 2 walkthrough, which you can browse for any dungeon or puzzle solution you could possibly want. Get Pocket Gamer tips, news & features in your inbox, Your sign up will be strictly used in accordance with our, Part 1 - Pirate Hideout, Galactoss, Arne Beacon, and more, Part 2 - Saving Trin, Arne Invasion, Hoverbike, and Sernoa Station, Part 3 - Sernoa Station, White City, L'Istrait, Deep Jungle, and more, Part 5 - All Power Spheres, Prita Beacon Underground, Firebird Boss Solutions, Part 6 - Submeria, The Great Lagoon, Thunderstones, and more, Part 7 - Thunderstones, getting the Diving Helmet, entering Ootheca, and more, Part 8 - Ootheca Dungeon, Demon Turtle Yurmala Boss, Invasion of Great Lagoon and more, Part 9 - Source, Well House, High Philosopher's House, Escaping Prison, Prototype Spiderbot, Part 10 FINAL - Riskbourne Citadel, Saving Trin, Reclaiming Gear, Beating Mesmeroth, Final Boss, Coin Master free spins - updated daily links (April 2023), Follow the path into the large room, head down the ladder, and then fight against the bandit below before moving into the next room, Eliminate the enemies in here and collect the item in the chest, Now that room is clear, head back into the last room and shoot the wooden planks at the end of the walkway you started on with your fire bullets to burn it down and clear the path, From the wooden walkway jump over to another platform, collect the item, and then jump down onto the raised rock platform - you can climb into the next chamber from here, Follow the walkway into the next room - there's a target switch to shoot above where you entered the room to continue, Climb the stairs and jump onto the next platform to get to the switch, hit it with your sword, Now you go back and jump down into the room from before, it should be clear of enemies - there's also a box with a search point on it, if you wish to aim for that on the way down, You'll find Irontalon kidnapped by a bunch of Owru bandits, time to get back the Emblem of Earth, It's finally time for the second boss of the game, get ready, and make sure you have full health, This boss actually starts off with you fighting against a bunch of enemies - I recommend you have the enemies primarily target your companions, and then you can throw bombs and fire shots to lower their health without risking your own too much, If you're struggling when the chief is solo, use a freeze shot to keep him still and then throw bombs. A few basic tips to get you started, and then a full walkthrough to read through. Played, recorded and edited by myself for my own channel. Different hardware was never going to make this game any better. Luckily, presentation is one area in which Oceanhorn 2 redeems itself somewhat. Obtain Earth Emblem, unlock bows and arrows. Im trying to figure out how to get carol reef on my map I believe that I did not talk to rigger and trying to get there to get the coral saber I just must have missed something and would like a different solution for obtaining the coral reef on my map, Sorry, not real happy with this game. Sep 22, 2019 00 Report Problem Please Submit a Problem for any incomplete, non-working or fake code listed above. XD I suppose Zelda is seen with a kind of nostalgic feeling, and i do have fond memories of Ocarina of Time, but the rest of the Zeldas, at least in my opinion, don't deserve all that fuss. You'll find the exit in the next room, and you'll emerge out of a dark tunnel and onto a beautiful beach. Collect cube for the Hermit. interesting! Mitch has been a fan of Nintendo ever since he got his start on the GBA in 2005. @TG16_IS_BAE This game actually got me thinking about that. Please note that this will be a very simple overview with description on when to do what. I worked years on Gamefaqs writing walkthroughs. add anything truly ground breaking. OCEANHORN 2 - Complete Walkthrough rrvirus 30 videos 380,815 views Last updated on Aug 10, 2022 Play all Shuffle 1 25:08 Oceanhorn 2: Knights of the Lost Realm - Apple Arcade - 60fps TRUE HD. Approaching Arne Beacon is a simple enough task, but finding a way to get the gate open isn't. The two live in a peaceful and quiet village, but the heros skills are soon called upon when a plane comes crashing down in a nearby forest, hotly pursued by a contingent of evil robotic warriors. A young Knight faces an impossible challenge, as Warlock Mesmeroth has Expand Developer: Cornfox & Bros. Genre (s): Action Adventure, Open-World Trin, the granddaughter of Arcadia's leader Archimedes, and GEn, a mysterious robot wielding an old samurai weapon, will join forces with you and fight at your side against Mesmeroth's Dark Army. And how do I give them to the what ever it Is?? If your protagonist is going to be a nameless mute anyway, why not write the protag as an adopted or taken-in youth and let the player decide how he or even she would look like? just after hes granted the rank of Knight by his father. You'll meet GEN outside of the gate, but he won't be of much help. Our Oceanhorn 2: Knights of the Lost Realm walkthrough gets more intense with every part. Not quite as big as the last one, but feel free to look around, Once you're done, head to the yellow marker which denotes the Inn, You'll get a key from a chest in the main room, and then you'll have to exit the building through the right exit and walk around a ramp to get up to your room and rest - yep, you're going to sleep again already, Once you wake, a commotion will be happening - exit your room and find Irontalon - he'll be gone, just search his room and use the rope to exit, There's a trail of feathers for you to follow to find where he's gone, and you'll find yourself in the Deep Jungle, Keep following the feathers, but watch out for enemies along the path, there are plenty of them, Once you get to the river, you'll probably notice you're in trouble, as you can't swim well - there's a path made of stones just below the water to the left side of the river which you can use to cross halfway, Once you've made it to the end of the stones, you can use the ice shot you just picked up from enemies you've defeated to make an icy platform to climb onto to recover stamina and swim to the dock up ahead, Climb around the dock and keep moving up the ramp, and follow the path forward while watching for enemies, Cross the river and continue to watch for enemies - these blowfish that throw pots can drop ammo and health, though, Keep moving forward watching for enemies, and try to get to the yellow marker, but make sure to pick up items and health on the way, You'll eventually come across an Owru bandit camp - be careful and make sure you have plenty of health as you move through, On the right from where you find the camp is a gate you need to get open - time to find the lever, If you go left from the camp, you'll come to the front of a giant Owru pyramid, and there's even an achievement at the top for you, Back at the base of the pyramid, you'll see the switch located on top of a wooden ramp where an Owru should've been shooting at you, Head inside the gate and you'll find yourself in an underground Owru bandit camp. You must fight monsters, learn to use magic and discover ancient treasures . That begs the question, what exactly does a Zelda game do that is deep? Hopefully part 3 will focus more on console controls! And overall I enjoyed the game and finished it (does anyone ever really finish BotW lol). This Caster Gun will also be important in puzzles. Content Rating Fantasy Violence Developers Cornfox & Bros. Publishers Cornfox. Generic, overpriced mobile leftovers. Oceanhorn 2: Knights of the Lost Realm Walkthrough Part 1 (Switch) WishingTikal 662K subscribers Subscribe 14K views 2 years ago Oceanhorn 2: Knights of the Lost Realm Walkthrough. That is where mobile games fail when coming to console - not making use of the console controls. Defeat the final boss and finish the game! SS (for better or worse) had a huge focus on motion controls and building everything around that. For example, your companions on this journey have some excellent voice work that does a great job of instilling them with personality, but the lines they actually speak mostly consist of thinly-veiled exposition dumps and passive commentary on mundane objects or enemies in the environment. Save my name, email, and website in this browser for the next time I comment. I'll blame you guys if I don't like it. Mobile port of a generic clone did anyone really expect a whole lot more than this score? If you think you are an expert then please try to help others with their questions. The lever to open the gate is found behind the large arch structure you passed by, up on a platform. As of right now you can only play it on Apple Arcade, but you'll be able to enjoy it as it was intended on the Nintendo Switch very soon. It's currently on a big sale on the eShop and decided to check on the reviews for this game. Yes the combat is a bit clunky but this can be overlooked if your a fan of zelda-like adventure games. There seem to be so many of these clones. The world of Gaia is simply gorgeous, with diverse terrain, foliage, and wildlife making each area a sight to behold. That consistency says there is a problem that should be resolved. The percentage is just the number of items you have found divided by the total number of items in that zone. It's time to let go on phrases like this is a clone of that / nothing new here and so on. When BOTW was first revealed with gameplay I just thought, oh, more Skyrim and moved on. The Legend of Zelda, an ultimately shallow Hydlide clone. Maybe it's twisted logic and I will enjoy this one?! I use HDPVR2 to record. @jbreez00 Assuming that you are talking about BotW, when I said dungeons, I was referring to the Divine Beasts. There are a couple of good ways to deal with such situations. @TheFrenchiestFry people have been mining and crafting since long before taking virtual adventures. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Now this one has rather poor reviews. If anything, that perhaps speaks to the largest issue that we had with Oceanhorn 2. I recently completed my second play-through wanting to get 100% since I was at 99% and couldn't figure out what I was missing. @koldKat I mean considering the games supposed to be a Zelda inspired game its no surprise its going to be compared to that series and it being an indie game isnt going to give it a free pass from actual criticism, you dont have to agree with me but I just thought Id put my two cents in. 4), Near pond north of Master Mayfair's Estate, Behind lighthouse on east side of village, Cross bridge east of lighthouse on small island on east side of village near gravestone that says "This text is too worn out to read", Exit door on second floor of Shop Keeper's House, Exit back door of Inn to find it in the corner of the backyard (or burn fence with bombs/fire spell if you come back later), Near Arne Village gate on west side of town: use fire spell to burn shed door, When taking Trin to Master Mayfair, see the dark troopers in the village, Northeast of village after using bombs to open gate near old warehouse, New Warehouse: north of Mayfair's House, south of boat dock, Enter from second story door after climbing ladder in backyard, Keiko's House: southwest of boat dock (white and red brick house), Abandoned House: southwest of boat dock, north of Mayfair's house (red brick house), Blacksmith's House: west of boat dock, north of Abandoned House (white brick house with large metal chimney), Town Bar: immediately west of boat dock with sign that has "Bar" written in the Arcadian Alphabet, Notes: has Nine Mavericks Game, and Genco Vending Machine, Shop Keeper's House: west of Town Bar and boat dock with sign that has "Shop" written in the Arcadian Alphabet, Fisherman's Hut: northwest of dock near bridge with lever, Arne Inn: northwest of dock and Fisherman's Hut with sign that has "Inn" written in the Arcadian Alphabet, Arne Inn Guest Room: climb ladder from backyard of Arne Inn and enter door, Treasure Chest: Miniature Airship (75 coins), Arne Inn Guest Room: needs Innkeeper's Key from Abandoned House, Woodcutter's House: round white house on west side of town with a crane holding wood logs near Arne Village gate, Warden Woods: through Arne Village gate on west side of town with The key to Arne Village gate, Shoot target in northwest near pond to open gate, and place golden sphere on golden button, Climb vine behind stone gate in center of woods near sign that says "Road to Arne Beacon", Northwest of woods: jump across broken bridge, Northwest of woods: crawl through hollow log behind broken bridge, Riverside Cave: near river in southeast of Warden Woods, Beacon Hill: through Warden Woods near sign that says "Road to Arne Beacon", In front of Arne Beacon in the south of Beacon Hill, Room in south side of Arne Beacon: use barrel on fire to break wood wall, Room in south side of Arne Beacon on second floor: use barrel on fire to break wood wall, Room in west side of Arne Beacon - place object on orange switch, In center of Arne Beacon: need to use Key to, In Warlock's Hideout (from teleporter in Warlock's Chamber), Beachside Cave: near lighthouse in Arne village, Notes: has Nine Mavericks game, Beachside Cave: Master Mayfair gives it to you to get the Taurus-1 hoverbike, Ride hoverbike through Arne Village Outskirts, Old Mine: ride Taurus-1 hoverbike through Arne Village Outskirts, Arne Village Outskirts: ride Taurus-1 hoverbike through Old Mine, Highroad Campsite: ride Taurus-1 hoverbike through Arne Village Outskirts, jump off and climb up ladder, Treasure Chest: Peculiar Device (150 coins), Fortress Ruins: from World of Arcadia and Highroad Campsite, Behind gate opened with level hit by Trin's daggerang, jump on box over wall, Climb vine on north side of wall in mid-east of map and drop down and walk along top of wall, Fortress Underpass: from Fortress Ruins use, The Sernoa Station: from Fortress Underpass exit to World of Arcadia and enter gate, In scrapyard at the east of map move the golden sphere to the golden button, The White City: from World of Arcadia train from Sernoa City, Climb ladder to roof ledge of shop near train station in northeast, Walk along pipes from Station area above Lower Town, Drop down from pipes from Station area above Lower Town, Light fires in Lower Town atop roofs across canal from inn with Fire Spell, In Lower Town across canal from inn climb pipes and jump on roofs to metal bars, In Lower Town across canal from inn where fire kaktos attack climb pipes, use bomb, and climb to top of building, In Lower Town near harbor and church ruins: climb ladder to pillars and jump when spikes are coming down, In Lower Town at harbor a knight gives you this key when you talk to him, In Lower Town near harbor on roof of Warehouse Number 2 jump on boxes between buildings and walk over metal bar to other building, Shop: from The White City near train station in northeast, Arcadian Officer's House: from The White City near train station in northeast, House Number 1 A: from The White City near train station in northeast, House Number 3 A: from The White City near train station in northeast, Storage Room: from The White City in Lower Town in building with sign that says "City Brew Hall" in Arcadian Alphabet, Red Herring Inn: from The White City in Lower Town in building with sign that says "Inn" in Arcadian Alphabet, Hermit's Study: from The White City in Lower Town - Master Mayfair's room at the inn, House Number 3 B: from The White City in Lower Town near inn above gate opened by lighting fires, Treasure Chest: Rough Diamond (200 coins), Press blue button and hit three targets with Caster gun ammo, House Number 2 A: from The White City in Lower Town near inn next to gate opened by lighting fires, House Number 1 B: from The White City in Lower Town next to inn, Round House Number 1: from The White City in Lower Town near inn, House Number 1: from The White City in Lower Town near church ruins, Merchant's House: from The White City in Lower Town near church ruins, Tech Shop: from The White City in Lower Town near harbor and church ruins, Treasure Chest: Picture of Trin (? 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